Space Bunnies Must Die

Brand New
Sealed Retail Jewel Case
Giant rabbits from outer space have invaded
Earth, turned humans into mindless Zombies and are vivisecting our
beloved animal friends. Can anybody stop the mindless slaughter? Yes,
you can!
In Space Bunnies Must Die!, Allison Huxter is a truck-stop waitress who
must battle an evil horde of alien Bunnies in order to rescue her
kidnapped sister. Allison is a part-time rodeo star who can ride, shoot,
fight and climb. Late one night, after closing the diner where she
works, Allison's sister is abducted by a flying saucer and taken to a
dormant volcano where she is held captive by Lotar, the hideously
disfigured Bunny-king, who is keeping her as his personal song-bird.
The Bunny complex, which you must infiltrate, is set up as a
Slaughterhouse and Slave Labor Camp where these alien invaders murder,
oppress and experiment upon human and animal captives. Bunnies use
humans as we humans use animals: they exploit them and torture them for
their own fun and profit. The complex is divided into areas designed to
exploit and torture people. Each of the levels takes place in one of the
people processing centers of the volcano.
It's your mission to drive Allison through each level of the complex and
try to find her sister before she's transformed into a freakish mutant
slave!......Only you can do it!
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Dynamic colored lighting and no-repeat
texture mapping means every environment is unique
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Eye-popping 360-degree space cam allows
players to fully experience gymnastic flipping, climbing and
swinging.
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Smooth, single-mesh polygon characters
and spectacular graphics bring Allison's wonderland to life
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Strange and effective weaponry: use the
H.A.R.E. Guns to blast DeBoner Rays, Plasma Bullets, Fireballs, and
more.
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Unusual navigational aids: activate
monkey bars, copters, and mutants like the Bunny Frog, Bunny
Mammoth, the Manbit and Sharkbit.
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Help Allison figure out bizarre bunny
technology to escape Smashers, Laser Fields, pools of molten lava,
mutating slime, and more!
Pentium
166 MHz, WIN95/98, 32MB RAM, 4X CD ROM drive, 256 SVGA, Soundblaster or
compatible

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